// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 6.14.2013
{$CLEO .cs}

//-------------MAIN---------------
0000: NOP

:Noname_555
0001: wait 0 ms 
00D6: if 
0ADC:   test_cheat "play" 
004D: jump_if_false @Noname_555 


:Noname_78
0A0E: disable_text_with_style 1 
0001: wait 200 ms 
0000: NOP 
 
0ADF: add_dynamic_GXT_entry "whore01" text "Project Gang Notoriety System: ~w~ Liberty City" 
0ADF: add_dynamic_GXT_entry "whore02" text "Surival COOP Edition in Liberty City" 
0ADF: add_dynamic_GXT_entry "whore03" text "New GTAV Style Surival ~r~starts in Bullsworth" 
0ADF: add_dynamic_GXT_entry "whore04" text "Surival of Waves Classic ~w~Beta Mini-Activities ~r~(LC only)" 
 
0ADF: add_dynamic_GXT_entry "NEXT002" text "Next -->" 
0ADF: add_dynamic_GXT_entry "PREVER" text "<-- Previous" 
08D4: 1@ = create_panel_with_title 'dummy' position 340.0 120.0 width 240.0 columns 1 interactive 1 background 1 alignment 0 
08DB: set_panel 1@ column 0 header 'dummy' data 'whore01' 'whore02' 'whore03' 'whore04' 'dummy' 'dummy' 'dummy' 'dummy' 'dummy' 'dummy' 'dummy' 'dummy' 
090E: set_panel 1@ active_row 0 
01B4: set_player $PLAYER_CHAR can_move 0 
03BF: set_player $PLAYER_CHAR ignored_by_everyone 1 

:Noname_2D1
0001: wait 0 ms 
00D6: if 
0256:   player $PLAYER_CHAR defined 
004D: jump_if_false @Noname_531 
00D6: if 
00E1:   player 0 pressed_key 15 
004D: jump_if_false @Noname_2FD 
0002: jump @Noname_531 

:Noname_2FD
00D6: if    and
0038:   $ONMISSION == 0 
00E1:   player 0 pressed_key 16 
004D: jump_if_false @Noname_2D1 
03E6: remove_text_box 
08D7: 2@ = panel 1@ active_row 
00D6: if 
0039:   2@ == 0 
004D: jump_if_false @Noname_352 
0A94: start_custom_mission "surival Saints row" 
0002: jump @Noname_531 

:Noname_352
00D6: if   and
0038:   $ONMISSION == 0 
0039:   2@ == 1 
004D: jump_if_false @Noname_37F 
0A94: start_custom_mission "surival coop lc" 
0002: jump @Noname_531 

:Noname_37F
00D6: if and
0038:   $ONMISSION == 0 
0039:   2@ == 2 
004D: jump_if_false @Noname_3B3 
0A94: start_custom_mission "surival coop" 
0002: jump @Noname_531 

:Noname_3B3
00D6: if   and
0038:   $ONMISSION == 0 
0039:   2@ == 3 
004D: jump_if_false @Noname_3D8 
0A94: start_custom_mission "surival" 
0002: jump @Noname_531 

:Noname_3D8
00D6: if and
0038:   $ONMISSION == 0 
0039:   2@ == 4 
004D: jump_if_false @Noname_412 
0A94: start_custom_mission "jampack\shipment COD4" 
0002: jump @Noname_531 

:Noname_412
00D6: if and
0038:   $ONMISSION == 0 
0039:   2@ == 5 
004D: jump_if_false @Noname_44F 
0A94: start_custom_mission "jampack\vc club gunfight" 
0002: jump @Noname_531 

:Noname_44F
00D6: if 
0039:   2@ == 6 
004D: jump_if_false @Noname_485 
0A94: start_custom_mission "jampack\backlot gunfight" 
0002: jump @Noname_531 

:Noname_485
00D6: if 
0039:   2@ == 7 
004D: jump_if_false @Noname_4B2 
0A94: start_custom_mission "surival coop LC" 
0002: jump @Noname_531 

:Noname_4B2
00D6: if 
0039:   2@ == 8 
004D: jump_if_false @Noname_4E1 
0A94: start_custom_mission "lc\smash and grab" 
0002: jump @Noname_531 

:Noname_4E1
00D6: if 
0039:   2@ == 9 
004D: jump_if_false @Noname_4FF 
0A94: start_custom_mission "surival saints row" 

0002: jump @Noname_531 

:Noname_4FF
00D6: if 
0039:   2@ == 10 
004D: jump_if_false @Noname_518 
0002: jump @Noname_531 

:Noname_518
00D6: if 
0039:   2@ == 11 
004D: jump_if_false @Noname_2D1 
0002: jump @Noname_531 

:Noname_531
08DA: remove_panel 1@ 
03E6: remove_text_box 

:Noname_538
01B4: set_player $PLAYER_CHAR can_move 1 
03BF: set_player $PLAYER_CHAR ignored_by_everyone 0 
0001: wait 200 ms 
0A92: create_custom_thread "play.cs" 
004E: end_thread 
